

Starsurge and Starfall damage increased by 20%.Nature’s Balance generates 2 Astral Power every 3 seconds (was 1 every 2 seconds).Stellar Flare generates 10 Astral Power (was 8).Moonfire and Sunfire generate 6 Astral Power (was 2).Wrath and Starfire generate 10 Astral Power (was 8).This is a choice node with Stellar Flare. New Talent: Wild Surges – Your chance to critically strike with Wrath and Starfire is increased by 15% and they generate 2 additional Astral Power.Shooting Stars can no longer be triggered by Stellar Flare.Take a look at the developer’s notes in the Druid feedback thread. Worgen (New Racial): Calm the Wolf – Activate to control your worgen instincts and automatically assume human form when you leave combat.For more details, take a look at the Developer Insights article on this new feature.This system is meant to augment and supplement your gearing journey, not replace it. You’ll still see gear drop at the same rates.
#Nerf vortex upgrade
You don’t ever need to upgrade gear with this system. The most important thing to keep in mind is that everything here is optional.If you want the very best gear and get into the Hall of Fame for the new raid, you’ll still need to earn gear from drops, the same as you do now. Anything that’s at an item level comparable to a Mythic Raid isn’t going to be upgradable. The final kind of gear not available for these upgrades is the very top end of gear. PvP gearing will continue to work as it did in Dragonflight Season One. The other kind of gear not included in this upgrade system is PvP gear.

The first is crafted gear, which will be upgraded using recrafting, much the same as it’s done now.

You’ll be able to upgrade almost any item in Season Two’s max-level gameplay ecosystem, whether it comes from a World Quest or a Mythic raid boss, by spending Flightstones and Shadowflame Crests. Shadowflame Crests and their fragments will also come from a wide range of content, including outdoor gameplay, Mythic+ dungeons, and raids. You’ll also get items called Shadowflame Crests (or fragments of them), which come in four varieties from different content difficulty levels. The basics of this system are simple: you’ll earn a new currency called Flightstones from just about anything you do- complete a world quest, kill a unique creature, run a Mythic Keystone dungeon, kill a raid boss, etc.This system will last for the duration of Season Two, and after that we’ll evaluate how well it’s working and whether we want to keep it. NEW UPGRADE SYSTEMA new upgrade system will replace many of the various upgrade systems currently in place, such as Valor and Storm Gear, with a single system that covers most of the game. This is our first step of potentially several in publicly testing this long-awaited feature, so keep an eye out for updates and we look forward to reading your experiences in the feedback thread throughout the PTR cycle.

we would not expect Alliance members of a Horde guild to be able to contribute progress towards the “Alliance Slayer” guild achievement). Opposite faction members may benefit from unlocked shared perks but may be unable to contribute to certain achievements (e.g. Guild achievements and guild vendors, for example, will still reflect the guild’s primary faction.
#Nerf vortex update
World of Warcraft Version 10.1 PTR – Embers of Neltharion This Public Test Realm (PTR) is a testing environment for the content coming with the Dragonflight Embers of Neltharion update.ĭragonflight Embers of Neltharion Update Development Notes– NEW ZONE: ZARALEK CAVERN
